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Studio - Brainstorm Digital
Client - Woody Allen
WONDER WHEEL tells the story of four characters whose lives intertwine amid the hustle and bustle of the Coney Island amusement park in the 1950s
Created models and textures assets for Woody Allen Wonder Wheel. Responsible for amusement ride assets including the wonder wheel itself and some of the other amusement rides.
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Studio - Humble TV
Client - Bulova
This was a commercial ad for Bulova and their introduction of their new watches. I was responsible for re-topoing, modeling, texturing and shading of several watches including the Bulova Grammy ( 0:01 - 0:12 ) and Bulova Computron ( 0:38 - 0:44 ). This includes making the exterior and the interior mechanisms of the watches so they can be animated.
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Studio - Brand New School
Client - Google
While at Brand New School, I helped create phone models for Google and their commercial products such as the Google Pixel 1 & 2. I was responsible for modeling and retopoing scanned models of the phones. I also assisted with environment modeling, retopoing, texturing & setdressing for the commercials.
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Studio - MLB Network
Client - MLB
Created in MLB Network, I was responsible for modeling and texturing of several stadiums around the USA. This includes making the interior and exterior of the station along with additional prop such as statues. Some of the stations I modeled include Yankee Station, Comerica Park, Miller Park, AT&T Park, Citi Field, Roger Center, and more.
Lower Case
Password: mlbrundown
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Studio - MLB Network
Client - NHL
Created in MLB Network, I was the lead modeler and was responsible for the modeling, texturing, and designing of the hockey player robot. The model required multiple levels of detail from the top layer of ‘skin’ to the bottom layer of cables and wires. This was created for NHL On the Fly opening and transition slate.
Password: NHL01
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Studio - Brand New School
Client - OnePlus
During my time in Brand New School, I was responsible for modeling and retopoing some models including the OnePlus 3T and an assortment of props. I also help model the internal sci-fi modules of the phone such as the USB cord powering up the phone and the snap dragon chip.
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Studio - HIFI-3D
Client - N/A
Created in Hifi-3D, I was responsible for environment modeling and setdressing for Zak Storm’s ‘Super Pirate App’ . This includes the spaceship interior and prop models.
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